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Description
Limbs that can have custom health pools, wounds, and bones (can be broken and fractured)
East to implement actor component and blueprint interface that handle everything to do with character health
Code written in blueprints with detailed comments that is easy to modify and add to.
In-depth documentation that goes over every single variable and function in the system along with an implementation guide.
An example map with a working character blueprint that you could immediately implement in your game.
Files in pack
15.8 MiB | Limb Based Health System 4.27 Unreal Engine.zip |
Pack information
Uploaded at | 2024-01-14 |
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Pack size | 15.8 MiB |
Got | 0 times |
Upload by | UEHub@777 |
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