Main Features:
Blueprints for constructing water mesh tiles and splines.
Custom water material and wake/ripple particle material, with 3 material instances each.
6 Wake, ripple, and splash particles of various size and LOD.
Easy-to-use ActorComponent designed for quick interactive particle setup. (Automatic enter/exit splashes, movement/idle wake functionality.) (Buoyant forces with physics enabled.)
Example ThirdPersonController/Projectile/StaticMeshActor with interactive particles setup.
Bonus:
SunPositioner day/night cycle. (Requires SunPositionCalculator plugin.)
BeefyDepthFog post process material with dynamic color parameters.
BeefyCelShader post process material with dynamic color parameters. (PP material does not support Mobile)
Number of Blueprints: 7
Input:
Movement: Default ThirdPerson controls
Shoot Projectile: RightMouseButton
Network Replicated: No
30.6 MiB | Beefy Water Hole (Water System) 4.27 Unreal Engine.zip |
Uploaded at | 2024-01-16 |
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Pack size | 30.6 MiB |
Got | 0 times |
Upload by | UEHub@777 |