System AI Shooter ( Health, Health Bar, Weapon Spawn, Find Ammo, Distance Find Ammo, Acurracy Shooting, Move, Drop Item, Type Target, Team Select, Color Material )
System Perception (vision, hearing, damage and touch)
Ai precision system (low, medium, high)
Ammo search system
Drop system (weapon, ammo and health)
AI behavior system (Patrol, Search for ammo, investigate sounds, chase target, attack target, melee when close)
Target system (player, AI vs AI, all targets)
AI locomotion system ( Patrol , random location )
System behavior tree
Complete Weapon System ( Damage, Fire Mode, Fire Rate, Sound, Icon, Animation )
Menu Radial ( Weapons )
Pick Up System ( Ammunition and Health )
System AimOffset
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